Yian Chen

Address: 370 Jay St, Brooklyn, NY

Telephone: 917-373-3873     Email: yc6622@nyu.edu

EDUCATION                                                                                                             

New York University, Tisch School of Art                            Brooklyn, NY

Interactive Telecommunications (ITP), MPS                           May 2025(expected)

  • Courses: The Nature of Code, Machine Learning for the Web, Intro to Physical Comp, Mobile App Development Lab

Pratt Institute, School of Design                           Brooklyn, NY

Industrial Design, BID                                              May 2023

  • Main Courses: Design studio I-IV, Design Engineering, 3D representation, Introduction to Electronics, A Line a Robot, Coding for Installation, Digital Ideation, History of Industrial Design, the Anatomy of Motion, History of Modern Fashion

  • Overall GPA: 3.745

  • Recipient of Merit-Based International Scholarship (USD 19,000.00 per year) for four consecutive years

  • Placed on President’s List (Fall, 2021; Spring, 2021; Fall, 2020)

Experience                                                                                         

Digital Communication Group, Web 3 & Peripheral Division                                                    

Intern XR Gameplay Programmer                                                                  Jun. –Aug. 2023

  • Specialized in employing object-oriented programming with C# scripting and uGUI to create dynamic 3D interactions for ByteDance's Pico XR platforms, enhancing VR mini-games for digital publications.

  • Collaborated closely with a multidisciplinary team of developers, artists, and designers to craft engaging VR experiences, contributing to the seamless integration of virtual reality with traditional reading.

  • Played a pivotal role in integrating AI tools into the development workflow, improving efficiency and pioneering innovative approaches to interactive storytelling in VR environments.

Hubei Thingo Technology Development Co., Software Development Department                                 

Intern Assistant                                                                              Jun. –Aug. 2022

  • Participated in the standard operating procedure (SOP) and information architecture design of the direct payment (online banking) interface for one of its major clients, for which, I investigated how the deployment of robotic process automation (RPA) instead of repetitive manual tasks could help improve the efficiency of the workflow  

  • Learned the principle and process of RPA and obtained RPA Implementation Engineer Primary Certificate

  • Learned the basics for Process Mining in order to understand the operating theories and software algorithms for understanding and communicating ideas in between

COURSE PROJECTS                                                                                                 

Independent Project: “‘Oscillating Universe’ Concert Hall”                              Jan.- May. 2023

Adviser: Prof. HyukJae Henry Yoo

  • Designed and created a concert hall with the concept of oscillating universe in that the hall can expand and contract, thus creating different space and atmosphere for music performance

  • Implemented controlled acoustics in that each component of the wall is of quadrilateral origami, with adjustable sound reflectivity and absorptivity on each side, arranged into the larger non-overlapping wall tessellation of three dimensional Penrose tiles

  • Studied binaural beats and spatial audio, global acoustic calculation, acoustic materials and underlying theories of oscillating universe

 

Course Project: “Robot in a box”                                                                Jan.-May, 2022

Adviser: Professor Debera Johnson

  • Course Name: “Design Studio IV”

  • Designed a game packed in a box based on BBC Micro bit V2 single-chip computer system for middle-school students, through which, they can follow the game tasks inspired by Puss in Boots and learn to work with sensors, circuitry, and basic coding by playing the designed games so as to spread joy and provoke the young’s interest in STEM-related areas

  • Designed and developed the APP to accompany the game, including the instruction, troubleshooting guidance, games and resources for further learning

  • Conducted research on the behaviors and demands on target users by working with middle-school volunteers in the community through collaboration with Nycfirst at Cornell Tech

  • Refined game tasks, packaging design, open-box experiences design, app interaction design as well as testing with Figma

SKILLS                                                                                                     

Programing: Unity C#, Javascript, Arduino, Apple Swift

Software: Feature Based Modeling: CAD, Solid works, Rhino, Grasshopper; Mesh/polygon-based modeling: Blender, Autodesk Maya, 3ds max, Zbrush; Visual representation: Unreal Engine, Key shot, Houdini;      

Languages: Chinese (Native); English (Fluent), Japanese (Intermediate)

Other Interests: Illustration making, photography, oboe, electric guitar, calligraphy,  

Awards                                                                                        

2023 Rowena Reed Kostellow(RRK) Award, Nominee                                        May, 2023

2021 IES Illumination Awards project, Designer                                                        May, 2021

  • Designed a light installation called “Light Dining” using edible materials, demonstrating light as both an art form and a food stimulus in fine dining

  • Collected in their virtual gallery of 2021